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PineBorg Gulch September 1821 by audiomirage
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👋 Hi, I'm Aliz Pasztor • TrailblaiZ Trailblaiz Studio

AL!Z

Psychoacoustic-Visual Systems Engineer

Psychoacoustic engineering, procedural systems, and shader-audio coupling. The technically ambitious stuff, built properly.

Now: Building Mystic Realms + Wwise pipeline • Developing EchoPsychFX • Prototyping M4L tools
🔧 While you're here: Check out my tools — working demos you can use right now
01 / WHAT I DO

Focus Areas

Audio software development across DAWs, game engines, and web platforms — all centered on psychoacoustic principles

02 / PROJECTS

Experiments & Prototypes

Tools and demos exploring psychoacoustic principles across different platforms

03 / COLLABORATE

Open to Collaboration

Interested in working with musicians, game developers, researchers, and anyone exploring psychoacoustic applications

04 / TOOLS

Workflow Tools

Practical utilities built out of real workflow needs

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// tools & utilities

Small Tools, Real Use

These are utilities I built because I needed them — quick audio inspection, workflow helpers, small scripts that remove friction from day-to-day work. They're not portfolio pieces or technical showcases; they're just things that work and might be useful to others too. Kept separate from projects so neither gets lost in the other.

Web Audio Audio Analysis DAW Utilities Workflow
4 tools live
Browse Tools
05 / CONNECT

Get in Touch

Open to collaborations and feedback on early-stage projects. If you're working on music production tools, game audio, or psychoacoustic research—or just want to chat about perception-based audio processing—reach out.