SONAR โ Audio Inspector
A browser-based audio analysis workbench. Load any audio file and get a real-time spectral view, waveform with RMS/peak metering, loudness readout, and playhead scrubbing โ all in one compact DAW-style interface. Good for quick checks without spinning up a full DAW.
Spectra Stamp
There is no standard way to communicate the perceptual properties of an audio file alongside the file itself. Spectra Stamp runs a real FFT on any audio file in the browser, maps the result to Bark-scale perceptual zones, calculates masking risk relative to the source type, and exports the whole thing as structured JSON metadata that travels with the sound.
Psychoacoustic Playground
Six interactive auditory illusions in the browser โ Haas effect, stereo widening, distance perception, warmth, Shepard tones, and binaural beats. Each one is a hands-on demo of a real psychoacoustic phenomenon, with sliders that let you hear exactly what the research describes. Built with Tone.js and the Web Audio API.
Web Acoustic Analyzer
Real-time microphone analysis in the browser โ frequency spectrum, waveform, and basic perceptual metrics with no install required. Point it at any sound source and watch the FFT update live. Useful as a quick sanity check on signal content when you don't have a DAW to hand.
Asset Duplicate Resolver
A Unity Editor tool that scans your project for duplicate assets using MD5 content hashing, GUID collision detection, and orphaned .meta file analysis. Shows a categorised report of duplicates, unique-used, and unused assets, with a dry-run preview before any changes and per-property undo for safe reference migration. Built because the default Unity duplicate workflow involves a lot of manual GUID hunting.