Creating interactive systems demonstrating user-perceived sound behavior using Web Audio API
I build browser-based audio tools that make psychoacoustic concepts tangible and interactive. These projects help me learn Web Audio API fundamentals while creating educational demonstrations of how sound perception actually works.
Interactive demonstrations of Haas effect, stereo widening, distance perception, warmth, Shepard tones, and binaural beats. Built with Web Audio API and Tone.js.
Browser-based frequency analysis tool for real-time signal exploration. Practice project for learning Web Audio API visualization techniques.
Exploring Three.js integration for spatial audio visualization and interactive sound placement in 3D environments.
Learning how to build audio graphs, handle routing, implement effects chains, and manage real-time processing in the browser.
Creating intuitive interfaces that let users manipulate audio parameters and immediately hear the perceptual results.
Implementing real-time visualizations that show frequency content, waveforms, and spatial positioning.
Making psychoacoustic phenomena tangible through hands-on experimentation rather than just theory.
Browser-native audio processing
High-level audio framework
3D visualization and spatial audio
Core language for web development
Real-time audio visualization
Modern UI design
All web-based tools are live and free to use. Experiment with the parameters, hear the perceptual changes, and explore how psychoacoustic principles work in practice.
Whether you want to discuss interactive audio systems, explore collaboration, or just talk about Web Audio APIโreach out.
Get in Touch โ